Saturday, February 5, 2011

Unimplemented Status Effects



All of these status effects aren't in the game for some reason or another. There are a few more, but they're dummies and boring and lame.


For the unimplemented class skills, I recommend checking out my other post.



Jump
Chatlog message: Jump
Status description: Impervious to all attacks.
Note: Unimplemented Lancer skill.



Couerl Step
Chatlog message: name gains the effect of Coeurl Step.
Status description: Chance to be detected by enemies is reduced.
Note: This might be the unimplemented stealth mechanic.



Master of Arms
Chatlog message: name gains the effect of Master of Arms.
Status description: Affinity is enhanced.
Note: Unimplemented Gladiator skill.



Rage of Halone
Chatlog message: name gains the effect of Rage of Halone.
Status description: Attack power is enhanced in proportion to the amount of damage sustained.
Note: Unimplemented Gladiator Skill.



Battle Calm
Chatlog message: name gains the effect of Battle Calm.
Status description: Ensuring success and increasing power of next attack.
Note: Unimplemented Gladiator skill.


Rampage
Chatlog message: name gains the effect of Rampage.
Status description: Attack power is increasing with each successful attack.
Note: Unimplemented Marauder skill.



Outlast
Chatlog message: name gains the effect of Outlast.
Status description: Physical defense and evasion are enhanced.




Steadfast
Chatlog message: name gains the effect of Steadfast.
Status description: Steadfast. Parry rate is increased while standing still.



Reraise
Chatlog message: name gains the effect of Reraise.
Status description: Enveloped by revitalizing magic which ensures resurrection upon being KO'd.
Note: Unimplemented Conjurer skill (Rank 38).



Soul Ward
Chatlog message: name gains the effect of Soul Ward.
Status description: Capable of resurrection upon being KO'd.
Note: Unimplemented Thaumaturge skill (Rank 38).



Haste
Chatlog message: name is hastened.
Status description: The charge rate of the main hand stamina gauge is increased.




Doom
Chatlog message: name is doomed.
Status description: Will be KO'd when the doom counter reaches 0.



Flee
Chatlog message:  name is fleeing.
Status description: Fleeing in terror.
Note: Inflicted by an unimplemented Thaumaturge ability, Mass Fear.



Charm
Chatlog message:  name is charmed.
Status description: Enemy charms are preventing the execution of actions.
Note: Inflicted by an unimplemented Archer ability, Smite.



Fixation
Chatlog message: name is fixated.
Status description: Unable to change directions.



Transfixion
Chatlog message: name is transfixed.
Status description: Unable to flee from the enemy.




Envenom
Chatlog message: name is envenomed.
Status description: Sustaining envenom damage over time.




Refresh
Chatlog message: name gains the effect of Refresh.
Status description: Regenerating MP over time.




Empowered
Chatlog message:  name is empowered.
Status description: All attributes are temporarily increased.
Note: This is the opposite of Imperiled, a debuff enemies already use (which lowers stats).



Adept
Chatlog message: name gains the effect of Adept.
Status description: Primary skill is temporarily increased.



Inept
Chatlog message: name gains the effect of Inept.
Status description: Primary skill is temporarily reduced.
Note: Used by high level wisps, such as Plasmoids.

3 comments:

  1. The skill "Steadfast" is implemented... its the Maurauder skill for standing still

    ReplyDelete
  2. It probably is, but I've just never seen the status icon, thus it's an unimplemented status.

    ReplyDelete
  3. the inept status effect is currently inflicted by something Plasmoids do. (plasmoids are very high level wisps)

    ReplyDelete